Feb. 26 Conference: Virtual Worlds Go Mobile – speakers announced

Hi Virtual Worlders,

We’re pulling together this afternoon conference to advance the discussion on virtual worlds – how and when they will “go mobile”.
It’s lining up to be an interesting mix of vc, Android, gaming, and hardware takes on the topic – not to be missed, details how to attend below.

“This conference is the first of its kind to listen to all the voices in the eco-system as they discuss what opportunities will be available and what the challenges are to realize this goal, when communities are able to connect, communicate and share content on these mobile devices, how the location-specific abilities and information be integrated, where should we look for emerging markets for web content when it becomes accessible to billions of cell-phone users.”
Keynote Speakers:
Joe Jasin, SKT, and Anders Nancke-Krogh, Nokia
Panelists:
Paul Anderson, Veepers
Martin Dunsby, Vollee
Baris Karadogan, Velocity Interactive
Steve Livingston, MBlox
Rob Osborn, Gemini Mobile Technologies
Nate Redmond, Rustic Canyon
Sharon Wienbar, Scale Venture
Tomasz Wojtowicz, WiFi Army
Rich Wong, Accel

Event Overview:

At the speed of light, three dimensional paralle universes and their immersive communities -whether they be virtual worlds of shopping centers, nightclubs or  interactive gaming- went from “radical fringe” to mainstream, with multinationals around the world setting up their own islands to be represented in this new part of the internet galaxy. Now the next frontier may be the most complex one to cross yet – mobile platforms.  All players in the tech eco-system are setting stakes to  offer consumers new options in social interactivity of all forms:

* Companies already entrenched in virtual worlds and interactive gaming, where mobile devicese the next BIG opportunity
* Social networking and community enterprises hoping to add a third dimension to their community and/or “go mobile”
* The enablers and supporters, whether they be investors who fund and help scale these enterprises or technology plays, such as payment systems, operating  systems and platforms…

This conference is the first of its kind to listen to all the voices in the eco-system as they discuss what opportunities will be available and what the challenges are  to realize this goal, when communities are able to connect, communicate and share content on these mobile devices, how the location-specific abilities and  information be integrated, where should we look for emerging markets for web content when it becomes accessible to billions of cell-phone users.

Agenda:
12:00pm-12:45pm              Registration and Networking
Lunch
12:45pm-1:00pm     Welcome Remarks
1:00pm-1:30pm
Opening Keynote Speaker:

Anders Nancke-Krogh, Nokia

1:30pm-2:00pm

“The Global Perspective”
Keynote Speaker: Joe Jasin, SKT
2:15pm-3:15pm

Panel Discussion: “The Venture Landscape”

Baris Karadogan, Velocity Interactive
Nate Redmond, Rustic Canyon
Sharon Wienbar, Scale Venture
Richard Wong, Accel

3:15pm-3:45pm     Keynote TBC
3:45pm-4:45pm

Panel Discussion: “Paths for the Future: Success
Stories and Learned Lessons”

Paul Anderson, Veepers
Martin Dunsby, Vollee
Steve Livingston, MBlox
Tomasz Wojtowicz, WiFi Army
Speaker TBD, Smith Micro
Rob Osborn, Gemini Mobile Technologies

Register

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Take the survey: Virtual worlds for collaborative work

Hi Virtual Worlders:
I’d like to invite you to participate in a survey put together by our friend and associate Eilif Trondsen of SRI Consulting Business Intelligence.  It’s about 15 mins or less to complete and you will get the report and analysis too.

Here’s the link: http://tinyurl. com/yrhzmm

About the survey:
A wide range of applications and uses of virtual worlds (VWs) by consumers and enterprises have emerged in the last couple of years. The objective of this survey is to focus on one broad use category—Collaborati ve Work—and to get your views and perspectives on what role virtual worlds are playing in these kinds of applications today, and what you expect to see in the future.

The survey is a collaborative effort between the following organizations:
• Special Interest Group (SIG) on Virtual Worlds of the Software
Developers Forum (SDF) in Silicon Valley (led by Bob Ketner)
• The Serious Second Life group in Bolder, Colorado (led by Richard Hackathorn)
• Metaverse U at Stanford University (led by Henrik Bennetsen)
• The Virtual-Worlds Consortium for Innovation and Learning of SRIC-BI (led by Eilif Trondsen)

Everyone who participates will receive a report with analysis of the survey results. We may also organize a SDF-SIG meeting on this topic, and in this case we will alert all participants so they can join us in Palo Alto or in Second Life. No personal information collected in this survey will be used for any commercial purposes and your answers will be confidential and will be used only in combination with those of other respondents.
The survey has four more sections and should take about 15 minutes or so to complete.

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Media links for Gemini Mobile at Virtual World SIG Jan. 28, 2008

You can view the SIG presentations with the embedded viewer.  Video will be active during the presentation.
If not working please try: http://ustream.tv/channel/virtual-world-sig

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